KGL is introducing an occasional series of explorations into the current issues in K-12 and higher education, where we will spotlight the varying perspectives of teachers, students, education publishers, and other stakeholders in the learning life cycle.
Accessibility has been the buzzword in publishing over the last several years as the industry embraces the need to make its content available to all readers. We at KGL have previously highlighted innovations in accessibility in K-12 learning and also potential hazards of not making scholarly content accessible.
In an article we published on this blog back in 2017, we highlighted some of the challenges, complexities and benefits associated with making digital educational content (K-12 and Higher Ed) more accessible for visually and cognitively impaired readers.
Golden Voice English (GVE) Online Education has reinvented English as a Second Language (ESL) courses using innovative technology and elearning. Seeking a fresh and engaging way for children in China to learn fluent English, GVE created a web-based platform with curricula for grades 1 through 9.
Everyday Mathematics is a comprehensive PreK through grade 6 mathematics program that is engineered for the Common Core State Standards. The Everyday Mathematics spiral curriculum continually reinforces abstract math concepts through concrete real-world applications and practice.
World Class: Expanding English Fluency is a two-level series from National Geographic Learning (a division of Cengage Learning) for high-intermediate and advanced English language learners.
Last year, at the start of the pandemic when classrooms went virtual, we shared two blog posts highlighting tips for how teachers could use technology to engage with their students, and innovations in remote learning that were changing the playing field.
At around the same time last year, publishing industry experts and analysts looked ahead with optimism, hope and excitement as they speculated on what wonders 2020 might bring.
Every year - like clockwork - technology experts and futurists speculate as to whether this will finally be THE YEAR for mass market adoption of VR (virtual reality), AR (augmented reality) and MR (mixed reality), now commonly referred to under the useful catch-all umbrella term XR (extended reality) technologies.
