Blog post
Use Cases of Gamification in Learning Solutions
1 Feb 2024

Video Insights Series
Gamification is used in different types of learning to promote greater engagement for the modern learner. Here are 4 use cases for gamification.
To find out more about design thinking and how KnowledgeWorks Global Ltd. can develop successful learning solutions to enhance performance and ROI, please contact: info@kwglobal.com.
Related Posts
20 Oct 2025
Launching an Open Access Allergy Journal: A Publishing Insider’s Perspective
In this edition of ORIGINal Thoughts, Justin Byrne discusses how an open access (OA) journal publishing program can help a society meet growing needs for global access and funder compliance.
Read More
7 Oct 2025
Knowledge Sharing: Luisa Wagner from Frankfurter Buchmesse Tells Us What We Can Expect from This Year’s Innovation Stage Programme
We discussed what attendees can expect from this year’s Buchmesse, the trending topics being covered on the stage and her own personal highlights of the 2025 programme.
Read More
30 Sep 2025
Knowledge Sharing: KGL’s Waseem Andrabi Discusses Education Bridge, Connecting K-12 Content Creation, Production, & Distribution
In this Q&A, Waseem Andrabi shares how Education Bridge helps publishers tackle complexity & deliver impactful learning experiences at scale.
Read More

